Resources

Overview

Selected modules

Authoring tool

Covered disciplines and subjects

How it can be used?

Lecture-on-Demand

Educational standards

The major components of ATeL e-learning tools are simulations, virtual experiments, virtual labs, and virtual environments. These interactive resources facilitate both the conventional sequential learning paradigm and "just-in-time" learning, as well as blended learning.


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A Simulation is a highly interactive Java-, Flash- or HTML5-based program that realistically models real-life objects and processes related to home appliances and systems, sports, 'green' energy sources and related processes, telecommunications, biotechnology, medicine, etc.

Colorful state-of-the-art graphics, realistic animations, game-like interface and functionality allows teachers to present learning topics in a format that teenagers and young adults have traditionally found interesting and engaging.
Simulations enable learners to: (1) observe the physical processes insightfully at different levels of detail, (2) analyze constraints between relevant parameters, (3) push these parameters beyond normal allowed values and to simulate dangerous or emergency situations that might be experienced, (4) make and check "what if" predictions, and (5) acquire virtual data for further handling and detailed analysis.

Simulations are task and learner neutral, and within their functionality, there are no restrictions on the user's actions. Simulations are indispensable tools for lesson demonstration.

Click here to explore differences between a simulation and virtual experiment.
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